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Forum > General stuff
mechanical gain device
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webby2:
I have in simulation a mechanical gain device.
https://www.amazon.com/Plastic-Clackers-Klakkers-Makers-Favors/dp/B003415LOM https://en.wikipedia.org/wiki/Clackers
This toy can be very inspirational,, as well as a Newtons cradle since they are basically the same thing. I started with a basic change to the toy. This does not include any of the other stuff and is only a change to start with. This simple mod can itself be "tweaked" and change the behavior of the system. I would also point out that going from this simple starting point I supplied numbers from the sim interacting with the whole system in at least 2 different ways. What I am trying to point out is that I might of found a method but it is in no way the only method and is most likely not even the best method.
<TIC> Those that are skilled in the production of mechanical gain devices might be able to infer what all the missing parts are and how they interact :)
webby2:
Now you could connect the two clacker parts together :)
This is how I have done it. There is more stuff but this is where I started getting some of the stuff I am getting, and this is not the first time I have played with this setup or shared it, I did not "use" it the way I am now. Those previous times were ITRW, as in testbed. This also is not setup to use gravity. Motion makes motion and force makes force. Give it motion.
webby2:
I myself prefer to run with 2 sets on the same pivot and have those sets interconnected.
I colored the systems to make it easy to see.
Then for starters you can add a motor and a spring and start the motion correctly.
webby2:
I decided to share this even tho I figure there will be,, well stuff. I guess that there will be: Those that take it and present it elsewhere as there own idea Those that will "protect" it using the law Those that will claim it is either there idea or a knock off of there idea Those that will simply say it does not work Those that will use this to justify what they are doing but most of all, the thing that bothers me the most is that there will be those that will stop with only this version of it, maybe going so far as to say you can't do it any other way or use any other force\motion or whatever.
so the numbers showed that the system, just as simply setup as I have shown, produces approx. 36J in those 3 full negative cycles.
webby2:
After the first run I increased the circle mass from 0.768kg to 2kg and the system ran at a loss and since the motor and wheel are at a fixed RPM something must be getting accelerated.
Since the only thing that can be accelerating is the arm\mass parts then if I let it run for a while they should come to an equilibrium of sorts and things should drop to a net zero.
-4.7J is close enough for now.
Now there is all this motion, all this force and it all is not really hard linked together, if it was then the acceleration would of been instant, that is the arms\masses would of been at speed with the wheel motor period, but there is a dynamic link between them. What force is compressing the spring? What force is the spring creating when it expands? Simple questions. Where and how is this force exchanged?
What if "I" could control that exchange? What if "I" put something in the middle of that conservative exchange?
In my other data dumps I have shared, that is what I am doing. I have put a "control" system in the middle and am using the conservative exchange of potentials in such a way as to not stop the exchange. I am conserving Momentum, or I at least I should say I am allowing Momentum to be conserved but through my control device, like a dam on a river.
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